Product Designer from Southern California
Currently in Northern Colorado
Making intuitive interfaces for athletes trying to get stronger at Evolve. A design overhaul for USA Powerlifting, the largest strength sport organization in the US. A mobile-responsive fleet vehicle dashboard for Optony USA, leading the charge for renewable vehicle adoption in California.
15 min

Bringing usability to fitness tracking

My role shaping design systems, user research, feature development, and branding at Evolve.
15 min

Exploring data visualization in fleet electric vehicles

Working with Optony, Inc in the fledgling stages of their EV fleet dashboard, I explored optimizations in data comprehension
15 min

Exploring data visualization in fleet electric vehicles

Working with Optony, Inc in the fledgling stages of their EV fleet dashboard, I explored optimizations in data comprehension
15 min

Improving usability in sports graphics for powerlifting

Using new data sources and modern design practices to improve audience experiences at home
15 min

Improving usability in sports graphics for powerlifting

Using new data sources and modern design practices to improve audience experiences at home

How I Can Help

The third option is popularly traced to a Star Trek reference. Captain James T. Kirk was known for rejecting no-win scenarios by demanding "a third alternative" instead of accepting two bad choices.
Inspired by this, pioneer interface designer Brenda Laurel often cited her "love of James T. Kirk's 'third option' instead of two undesirable choices".
Laurel brought this ethos into design discussions in the 1990s and early 2000s, framing the designer's role as finding a better alternative when faced with a false dichotomy.
*
The third option is popularly traced to a Star Trek reference. Captain James T. Kirk was known for rejecting no-win scenarios by demanding "a third alternative" instead of accepting two bad choices.
Inspired by this, pioneer interface designer Brenda Laurel often cited her "love of James T. Kirk's 'third option' instead of two undesirable choices".
Laurel brought this ethos into design discussions in the 1990s and early 2000s, framing the designer's role as finding a better alternative when faced with a false dichotomy.
*
The third option is popularly traced to a Star Trek reference. Captain James T. Kirk was known for rejecting no-win scenarios by demanding "a third alternative" instead of accepting two bad choices.
Inspired by this, pioneer interface designer Brenda Laurel often cited her "love of James T. Kirk's 'third option' instead of two undesirable choices".
Laurel brought this ethos into design discussions in the 1990s and early 2000s, framing the designer's role as finding a better alternative when faced with a false dichotomy.
*
I enjoy finding the third option to solve critical business problems that delight users and align with stakeholders. Whether it's UI/UX design, testing, research, or overall strategy, I can deliver to push organizations forward across web and mobile.

Passionate About

Data visualization, health and wellness, artificial intelligence and how we interact with it, and emerging tech. Using technology to foster deeper connections. Bringing beauty and creativity into the world. Solving the most pressing problems.
Read More
Read More
Read More

© 2025 All rights reserved